Approximate
Condition Profile
MARVEL COMICS · 4/73
UNIT ECA-009766
SHANNA THE SHE-DEVIL #3
Bronze Age jungle-adventure title starring Marvel's Shanna the She-Devil
// Unit specification
| Publisher | Cover date | Era | Variant | Key attribute | Status |
|---|---|---|---|---|---|
| Marvel Comics | April 1973 | Bronze | — | — | AVAILABLE |
// Run position
// Condition analysis
Cover shows strong gloss and vibrant color with sharp, unblunted corners and a tight spine with no visible ticks or stress lines. A small handwritten pencil/pen notation ('75') appears near the top speech bubble, which is a condition detractor. No creases, tears, or color breaks are visible on the front cover, and the book is protected in a plastic sleeve; interior pages and back cover were not assessed.
// Valuation — market reference
| Bracket | Grade | Est. market value | Marker |
|---|---|---|---|
| LOW_RAW | 0.5 – 1.5 | $8 | |
| MID_RAW | 4.0 – 6.0 | $16 | |
| HIGH_CERT | 9.8 SLAB | $200 |
// Archive commentary
Shanna the She-Devil launched in late 1972 as Marvel's answer to the jungle-heroine tradition, created by Carole Seuling and George Tuska and positioned within the publisher's early-1970s push into female-led adventure books. Issue #3, cover-dated April 1973, falls within the character's brief five-issue original run and continues her solo adventures with Tuska's art anchoring the visual identity established in the first two issues. The series was short-lived and never achieved the sales or cultural traction of contemporaneous Marvel launches, but it remains a notable, if minor, entry in the era's diversification of costumed leads.
Demand for the title is modest and largely driven by Bronze Age jungle-genre and Marvel character completists rather than any first-appearance premium, since the character debuted in issue #1. Certified population is small (under 100 Universal copies across the run for this issue) and sales are infrequent at every grade, meaning pricing is thin but consistent: raw and low-grade copies trade for token sums, while the market shows a pronounced jump once a copy reaches the 9.4-9.8 range, reflecting the scarcity of pristine survivors rather than any spike in collector demand. Recent 90-day activity at the top grade suggests some renewed interest in high-end Bronze Age Marvel filler titles.
The book suits collectors building a complete Shanna the She-Devil run or a broader Marvel Bronze Age jungle/adventure archive rather than speculative buyers chasing a key. Lower and mid-grade copies are inexpensive and readily available, functioning as reading or run-filler copies, while true premium value concentrates almost entirely in true high-grade CGC 9.6-9.8 slabs, where limited census population and few comparable sales can produce outsized price jumps for a well-preserved copy.
// Copies in archive
| Unit | Grade | Variant | Status |
|---|---|---|---|
| ECA-009766 | ~8.5 | — | AVAILABLE |
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