Skip to main content
Daredevil #25 front cover
~9.4 AI-Estimated
Approximate
Condition Profile
DAREDEVIL #25
MARVEL COMICS · 11/01 · DIRECT EDITION
UNIT ECA-006107

DAREDEVIL #25

Concluding chapter of Bob Gale's "Playing to the Camera" courtroom arc, with a David Mack cover — legacy numbering #405

SIG 2/10 Available

// Unit specification

PublisherCover dateEraVariantKey attributeStatus
Marvel Comics November 2001 Modern Direct Edition AVAILABLE

// Run position

Part of an unbroken run · #16–#25 · 10 issues View all 13 available issues of DAREDEVIL →

// Condition analysis

⚠ AI-Estimated / Approximate Condition Profile

Cover shows sharp corners, strong glossy sheen, and no visible spine stress or ticks. Colors appear vibrant with no fading or staining, and the David Mack painted cover art is crisp with no creases. The book is in a protective sleeve which slightly obscures fine surface detail, and interior pages and back cover were not assessed.

// Valuation — market reference

⚠ AI-Estimated values — approximate, not an appraisal
BracketGradeEst. market valueMarker
LOW_RAW 0.5 – 1.5 $2
MID_RAW 4.0 – 6.0 $3
HIGH_CERT 9.8 SLAB $50

// Archive commentary

Cover-dated late 2001, this issue closes out Bob Gale's six-part "Playing to the Camera," the arc that bridged David Mack and Brian Michael Bendis's "Wake Up" and the Bendis/Alex Maleev "Underboss" run that began with the following issue. Gale, best known outside comics as co-writer of Back to the Future, built the story around a courtroom problem rather than a street fight: Matt Murdock defending a client whose case turns on Daredevil's own testimony, with the Jester revealed as the architect of the scheme. David Ross pencils over Gale's script with inks by Mark Pennington and colors by Chris Chuckry, while David Mack supplied the painted cover consistent with the arc's design. Under Marvel's dual numbering of the period, the issue also carries legacy number 405. No first appearances, origins, or deaths occur here.

Market-wise this is a run book from a well-collected but heavily printed era. Print runs for the Marvel Knights Daredevil title in 2001 were healthy, distribution was direct-market with no meaningful newsstand or variant complication, and surviving copies are abundant in high grade — the standard profile for a modern issue that trades at bin pricing rather than on comps. Demand is almost entirely completist: buyers assembling the full 1998-2011 volume, or Mack cover collectors gathering his Daredevil painted work. Certified copies exist but are scarce on the census precisely because there is little incentive to grade a non-key modern, which means the certified market is thin and driven more by grading cost than by scarcity.

The practical audience is the run collector and the dealer filling holes in a set, not the investor. Across the raw grades there is very little spread; low-grade and mid-grade copies effectively transact at the same reading-copy level, and only genuinely fresh, well-centered near-mint copies command a premium, and a modest one. A CGC 9.8 carries a floor imposed by submission economics rather than by collector competition, so the sensible way to trade this book is raw and in company with the rest of the arc, where the six-issue set moves more readily than any single chapter. Renewed screen attention to Daredevil supports baseline demand for the volume as a whole without singling this issue out.

// Copies in archive

UnitGradeVariantStatus
ECA-006107 ~9.4 Direct Edition AVAILABLE

INQUIRE_ABOUT_THIS_UNIT

Institutional buyers, auction houses, and private collectors — direct line to the archive.